Struct FunctionBuilder
pub(crate) struct FunctionBuilder {
pub(crate) arena: TombstoneArena<InstrSeq>,
pub(crate) ty: Id<Type>,
pub(crate) entry: Option<Id<InstrSeq>>,
pub(crate) name: Option<String>,
}Expand description
Build instances of LocalFunction.
§Example
-
For micro-examples, see the docs for various
FunctionBuilderandInstrSeqBuildermethods. -
For a bit more realistic example, see
examples/build-wasm-from-scratch.rs.
Fields§
§arena: TombstoneArena<InstrSeq>§ty: Id<Type>§entry: Option<Id<InstrSeq>>§name: Option<String>Implementations§
§impl FunctionBuilder
impl FunctionBuilder
pub fn new(
types: &mut ModuleTypes,
params: &[ValType],
results: &[ValType],
) -> FunctionBuilder
pub fn new( types: &mut ModuleTypes, params: &[ValType], results: &[ValType], ) -> FunctionBuilder
Creates a new, empty function builder.
pub fn name(&mut self, function_name: String) -> &mut FunctionBuilder
pub fn name(&mut self, function_name: String) -> &mut FunctionBuilder
Set function name.
pub fn func_body_id(&self) -> Id<InstrSeq>
pub fn func_body_id(&self) -> Id<InstrSeq>
Get the id of this function’s body’s instruction sequence.
pub fn func_body(&mut self) -> InstrSeqBuilder<'_>
pub fn func_body(&mut self) -> InstrSeqBuilder<'_>
Get a InstrSeqBuilder for building and mutating this function’s body.
pub fn instr_seq(&mut self, id: Id<InstrSeq>) -> InstrSeqBuilder<'_>
pub fn instr_seq(&mut self, id: Id<InstrSeq>) -> InstrSeqBuilder<'_>
Continue building and mutating an existing instruction sequence.
§Example
let mut module = walrus::Module::default();
let mut builder = walrus::FunctionBuilder::new(&mut module.types, &[], &[]);
let mut block = builder.dangling_instr_seq(None);
let id = block.id();
// Build up the block some.
block
.f64_const(1337.0)
.drop();
// Do some other stuff...
drop(block);
// Use `instr_seq` to get the builder for the block again, and build
// some more things onto it.
let mut block = builder.instr_seq(id);
block
.i32_const(42)
.drop();pub fn dangling_instr_seq(
&mut self,
ty: impl Into<InstrSeqType>,
) -> InstrSeqBuilder<'_>
pub fn dangling_instr_seq( &mut self, ty: impl Into<InstrSeqType>, ) -> InstrSeqBuilder<'_>
Create a new instruction sequence that is unreachable.
It is your responsibility to
-
make a
Instr::Block,Instr::Loop, orInstr::IfElsethat uses this instruction sequence, and -
append that
Instrinto a parent instruction sequence viaInstrSeqBuilder::instrorInstrSeqBuilder::instr_at
or else this built up instruction sequence will never be used.
§Example
use walrus::ir::*;
let mut module = walrus::Module::default();
let mut builder = walrus::FunctionBuilder::new(&mut module.types, &[], &[]);
// Create an empty, dangling instruction sequemce.
let mut seq = builder.dangling_instr_seq(None);
let seq_id = seq.id();
// Do stuff with the sequence...
drop(seq);
// Finally, make our instruction sequence reachable by adding an
// block/loop/if-else instruction that uses it to a reachable instruction
// sequence.
builder
.func_body()
.instr(Block { seq: seq_id });pub fn finish(
self,
args: Vec<Id<Local>>,
funcs: &mut ModuleFunctions,
) -> Id<Function>
pub fn finish( self, args: Vec<Id<Local>>, funcs: &mut ModuleFunctions, ) -> Id<Function>
Finishes this builder, wrapping it all up and inserting it into the
specified Module.
§Example
let mut module = walrus::Module::default();
let mut builder = walrus::FunctionBuilder::new(&mut module.types, &[], &[]);
builder
.func_body()
.i32_const(1234)
.drop();
let function_id = builder.finish(vec![], &mut module.funcs);pub fn local_func(self, args: Vec<Id<Local>>) -> LocalFunction
pub fn local_func(self, args: Vec<Id<Local>>) -> LocalFunction
Returns the [crate::LocalFunction] built by this builder.